Features

Jobs & progression

  • 14 configurable jobs: Miner, Lumberjack, Farmer, Hunter, Fisherman, Crafter, Explorer, Builder, Digger, Trader, Alchemist, Enchanter, Engineer and Chef
  • Money and XP rewards with per-job limits and balancing controls
  • Levels, skills, prestige, prestige talents, milestones and job reputation
  • Achievements, statistics, leaderboards, streaks, boosters and reward calendar
  • Detailed player profiles with public/private visibility
  • Optional job equipment bonuses and set bonuses

Missions, contracts & events

  • Daily and weekly missions plus additional quests
  • Contracts 2.0 with multiple objectives, rarities, time limits and reputation requirements
  • Solo, company and server contract scopes
  • Dynamic job events with job/world/biome/dimension filters and XP/money multipliers

Companies & economy

  • Companies, members, roles, levels, company XP, bank and shared vault
  • Payroll, salaries, profit sharing, bonuses, contracts, statistics, logs and boosters
  • Company value, Stock Market, investments, share buying and share selling
  • Auction House / Marketplace V2 with search, categories, sorting, history and transaction protection
  • Profession Marketplace for player-created resource orders with Vault-backed escrow
  • Internal JobSystem bank or optional Vault Mirror mode

Presentation & administration

  • Consistent GUI navigation and standardized progress displays
  • Configurable ActionBar rewards, optional BossBar HUD and richer level-up feedback
  • Administrator Control Center with player, job, company, economy, event and diagnostics tools
  • Configuration Doctor with safe fixes and backups
  • Audit logging, economy analytics, anti-exploit checks and Folia concurrency protection
  • Optional asynchronous Modrinth update checker

Found a mistake? Tell us on Discord.